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STUDY GUIDE - CONFLICT RESOLUTION

 

Amity

Conflict

Negotiation

Mediation

Arbitration

                  Binding arbitration

                  Non-binding arbitration

Game theory*

                  Cooperative game = players are conscious of. attuned to, and willing to adapt to, other players'  behaviors and concerns

                  Non-cooperative game = neither player feels compelled to consider or consult the other players

 

Nash equilibrium = a non-cooperative game in which each player already knows the repertoire of strategies of the others and feels no need to change strategy or make concessions to them.  (stalemate, not a good situation for productive change or progress)

 

3 phases of “waging peace

  1. Recognize the threat of the long-term implications of the conflict

  2. Game out all possible outcomes

  3. Deploy a complex solution that defuses conflict and broadens amity, diffuses risks

 

Solution = proposal

Complexity

Altruism

Reciprocity

Prestige technology

“ruthless generosity/Potlatch effect”

“Fandango” effect

"Free rider" = term from economics for players who gain inordinate benefits without equitable contribution or sacrifice

Nudge theory

Zero sum solution

                  There can only be one winner

                  Winner takes all

                  False binary?         

                  Dual choice fallacy?

Complex solution / Non-zero solution

Pareto efficiency

 

 

*From this point to the end of this list, terms are taken from Robert Wright’s Non-Zero: The Logic of Human Destiny  (New York: Pantheon, 2011). 

Here's an example of an arbitration plan by Alexis Damm

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Short Arbitration Practice Test
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